Every time you run out of cards, one of the game’s cartoon mascots will hop on screen to offer you the chance to buy a special card. Considering the degree of chance involved in the game, this makes winning a hole more about luck than skill, as one bad screen can scupper your run for good.īlast’s other huge alteration to the original is a reliance on in-app purchases. Now you have to come in under par by clearing three boards, one for each stroke - a far less elegant implementation of the golf metaphor. Though the basic solitaire elements remain, Blast’s golf elements have been dialed back considerably, much to the game’s detriment. However, Blast’s streamlined gameplay kept us entertained as we attempted to clear each board as efficiently as possible. Once again, your enjoyment of this will be dependent on your appreciation of solitaire. Its simple take on solitaire was fun and immediate, while the golf elements encouraged you to minimise moves to come in under par.įairway Solitaire Blast retains the original's slick solitaire gameplay. Given the regular support that Fairway Solitaire has enjoyed, I suspect it's only a matter of time until Fairway Solitaire Blast offers similar.įor now though, Fairway Solitaire Blast is a fun change for solitaire fans, but not quite as essential as its earlier outing.The original Fairway Solitaire's blend of golf and cards was superb. It doesn't yet have the wealth of content that its predecessor provides. The biggest issue with Fairway Solitaire Blast though is its lack of depth. Such in-app purchases aren't hugely intrusive but they are there to remind players of the shift in freemium game mechanics, restricting their option to play for as long as they might like. Ever tantalizing is the option to buy five extra cards at the end of a round, which is pretty tempting when there's only one card left on the board. Power-ups can be gained occasionally, helping one's chances, but they can also be bought via an in-app purchase. 5 lives are given to the player with one lost each time they fail a stage, and lives renew after a set period of time. There's a certain amount of trial and error to Fairway Solitaire Blast, with the game clearly aimed towards encouraging players to spend money to progress faster. Clearing 10 face cards in a row might be one such challenge, while others might require the player to clear 10 cards, each alternating in color, in order to progress. At first, players simply progress by clearing all the cards across three holes of each course (or level), but as they move through these stages other requirements emerge. Working on a level-by-level basis with a structure very similar to the mighty Candy Crush Saga et al, Fairway Solitaire Blast leads players down a path of increasingly tricky challenges. This new installment is more freemium-focused, more reminiscent of King's selection of titles, and currently lacks a certain amount of the 'wow' factor. It's been a mainstay on my iPhone since launch so the prospect of a new title in the series, Fairway Solitaire Blast, got me pretty excited. ![]() ![]() One of the iOS games I often find myself returning to is Fairway Solitaire, an addictive card game based around golf solitaire.
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